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You can't update NPCs so fast ! The system gonna crash !

⁨1⁩ ⁨like⁩

Submitted ⁨⁨2⁩ ⁨years⁩ ago⁩ by ⁨iamtanmay@wolfballs.com⁩ to ⁨freeforum@wolfballs.com⁩

https://wolfballs.com/pictrs/image/9ada1e4a-9cd9-47b1-b0c5-b40ebcbfb476.png

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Comments

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  • squashkin@wolfballs.com ⁨2⁩ ⁨years⁩ ago

    noooooo my heckin transition economy tho they told me it wasn't a recession

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    • Spotted_Lady@wolfballs.com ⁨2⁩ ⁨years⁩ ago

      And when you see burning and looting, that is "social transition" and not a riot, I mean, "peaceful protest."

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    • iamtanmay@wolfballs.com ⁨2⁩ ⁨years⁩ ago

      Its not a recession. We are simply transitioning to "you will own nothing". Better prepare yourself to "be happy"

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  • Spotted_Lady@wolfballs.com ⁨2⁩ ⁨years⁩ ago

    That comment reminds me of Doom. It used a table called a Reject List. The reason for the reject table was so the game would know where not to process. So the map is scanned ahead of time (when making the WAD file), and if there are monsters trapped in the walls to be released later, they won't be processed. So the game needs to make fewer line-of-sight calculations. If the player cannot see certain monsters, the monsters shouldn't be using processing power to aim at you.

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    • iamtanmay@wolfballs.com ⁨2⁩ ⁨years⁩ ago

      Oh yeah ! I remember WAD files. All the derived games like Heretic also used those. Fun times. Win 95 and DOS

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