Comment on After years of holding out hope, 2024 was the year I finally gave up on BioWare

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averyminya@beehaw.org ⁨1⁩ ⁨week⁩ ago

Bioware cancelled Shadow Realms because Mass Effect and Star Wars MMO was more profitable.

"Today I’m sharing some important news about Shadow Realms and our BioWare Austin studio. We’ve made the decision to not move forward with development of Shadow Realms. We fully recognize that this news is disappointing to some of our fans, so I want to explain more behind this decision.

"While the team did amazing work on the game concept and we got lots of great feedback from our fans at events and through other game testing, right now there are other projects for the team to work on within the BioWare studios for the coming year and beyond. We’ve got an incredibly talented team here at the Austin studio, and they are excited and already deep on new projects within the BioWare family, ones that will make some great BioWare games even better.

"These include additional ongoing enhancements to the award-winning Dragon Age: Inquisition, as well as the next game in the Mass Effect series and other new IP. But the biggest focus for our team in BioWare Austin will be on Star Wars™: The Old Republic™. As every Star Wars™ fan knows, this is a massive year in the Star Wars universe. We have some great plans for expanding this epic game this year, and look forward to sharing the news about those plans with our players in the coming weeks.

Read between the lines. EA canned it so the studio would give us Andromeda and more Old Republic. Oh but sure, “it wasn’t EA’s decision”.

Big stick.

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