Comment on Is it time to start a campaign against kernel-level anticheat?

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NuXCOM_90Percent@lemmy.zip ⁨1⁩ ⁨week⁩ ago

Anti-viruses flag a lot of things. It is called a False Positive (or sometimes a “Someone didn’t pay us for an exception” Positive but…). It has nothing to do with something hooking into a kernel or just being a program you run in userspace.

Genshin Impact’s anti-cheat was literally used to stop anti-virus programs running on people’s computers and mass deploy ransomware,

I assume you are referring to trendmicro.com/…/ransomware-actor-abuses-genshin-…

Which… I’ll just raise you polygon.com/…/dark-souls-pvp-exploit-multiplayer-… which allows for ridiculously dangerous RCEs without needing any kernel level hooks at all. So…

and the gaming industry as a whole is extremely lax about the security of their users.

THAT I do not disagree with in the slightest. Which is why I am glad that most studios outsource anti-cheat because they are not at all qualified to handle it themselves.

. I choose not to spend my money at companies that enable this kind of crap in their games.

I mean this in the most inflammatory and blunt way imaginable:

Nobody gives a shit about you. Nobody gives a shit about me either.

We are two people. We don’t fucking matter. What matters is the people who play every single Riot game ever made for thousands of hours each. THEY spend money.

Like I said before: it is about accepting risk. Knowingly or unknowingly, it doesn’t matter any more than telling your parents that you must have gotten a virus from that pokemon cheat code rather than the hardcore pornography that came in exe form for some reason.

You don’t want to compromise your security more than you already do. Cool. Most people playing these games are fine with that if it reduces the odds that they have their free time ruined for them by aimbots and wallhacks. And… clearly there is merit to this approach if studios are willing to pay for it.

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