Comment on Deceive Inc. Developer Sweet Bandits Shuts Down

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ocassionallyaduck@lemmy.world ⁨2⁩ ⁨weeks⁩ ago

Sorry man, but the fundamental backend of IP based matchmaking is a prerequisite to skill based matchmaking. At a high level, the skill rankings make an ELO value or similar ranking and feed that alobg woth player status into the active player pool for the region. The active player pool then feeds the game client the ip sets for the current match.

Literally all these games are peer hosted, and require this. Once the match is setup they literally drop you into a lobby (this part is visible to you) and fill it with IPs (invisible). That is as old as DOOM.

So again, everything costs something as people aren’t free, but this is a function must exist to power the skill based matchmaking, and needs only be exposed in the shell.

Also, its not just valve, its literally every PC game ever made before the mid 2000s. Jedi Knight II? Unreal Tournament? Quake 3? Hell emulated PS3 and Switch titles have shown this off as well. All of these are still playable today thanks to not exclusively using skill based matchmaking.

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