Comment on Open source community figures out problems with performance in Starfield
stonedemoman@lemmy.world 1 year agoGive it up mate, even the first rudimentary workaround more than doubled the FPS people have been getting. linustechtips.com/…/1530726-starfield-now-runs-tw…
avater@lemmy.world 1 year ago
I won’t click on a LinisTechTip Link 😀
And I dont say the game could be better optimised, but to say that a stutter-free expierence with an average of 70 fps is “runing like dogshit” is some kind if special…
stonedemoman@lemmy.world 1 year ago
🤦 So you’ll just continue to ignore overwhelming evidence and get defensive. It’s ironic you’d call them special.
avater@lemmy.world 1 year ago
70 fps on average without any kind of wrong framepacing or stuttering is not “running like dogshit”, thats my whole point, “mate”. If the the game would run with 30 fps and crazy frame spikes on modern hardware I would agree but to call a >60fps stutterfree expierence is just supid, on every game.
stonedemoman@lemmy.world 1 year ago
If you wouldn’t call having your performance more than halved dogshit, I don’t really give a fuck what you have to say.
Stahlreck@feddit.ch 1 year ago
He’s kinda right though. You are partially too, the game doesn’t run great but it runs fine. Definitely not dogshit. Hogwarts ran way worse for what it was with similar performance but also tons of stuttering on the best setups not to mention lots of crashing in multiple big AAA games this year. Starfield afaik has none of that, it just has lower than expected FPS but not terribly so.
stonedemoman@lemmy.world 1 year ago
By the standard of being playable, I get that. But I’m not here to mince words. When you zoom out and look at the big picture, this one incorrectly used driver call turns a 3080ti into a 2060. A $1000 difference in performance. Defending Bethesda is just going to make future issues worse and worse.