Comment on Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

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FooBarrington@lemmy.world ⁨1⁩ ⁨year⁩ ago

Crysis was built by a company specialising in building a high fidelity engine. It was, by all accounts, meant primarily as a tech demo. This is absolutely not the case with Starfield - first, the game doesn’t look nearly good enough for that compared to Crysis, and second it’s built on an engine that simply can’t do a lot of the advanced stuff.

The game could be playable on max settings on many modern computers if it was optimised properly. It isn’t.

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