If it were me, I’d do something like not really focus on what their actual “real” sexuality is unless it is somehow relevant to the plot. Then if it is so something like make them a 1 or a 5 on the Kinsey scale instead of a 0 or a 6.
I don’t think games should be required to do, I’m not trying to force some sort of universal bi/pan agenda. I’m just saying it personally annoys me when I am locked out of pursuing a character just because of the gender I happen to be playing as because I typically don’t play games multiple times. It also annoys me when games don’t allow you to pursue all characters. Like in BG3, as far as I know, all characters are bi/pan but not all are poly. The game forced me to pick between Astarion and Karlach, for example. I put 100 hours or so into the game before I quit. I’m not willing to put over 100 more hours into it just to see what would’ve been different. It’s just a waste of my time.
An alternative approach is only having “sex scene” type content gated behind gender, but everything else can still be seen by friends. E.g., anything a character would eventually tell a lover they still tell close friends. Which is still sort of annoying but not really as bad because you can easily just look up a sex scene, but experiencing things like dialogue and special quests in game isn’t comparable to looking it up on YouTube.
I understand your perspective but I guess I just fundamentally disagree. I’d be annoyed, in the same vein as you, if every character was poly (unless they were actually poly and they had other lovers and referenced your other lovers and it was genuinely part of their identity) or if a relationship with them wasn’t different from a close friendship, besides having sex (because sex isn’t the only thing separating a close friendship from a relationship).
I guess, the way I approach the kind of game that we’re both talking about is just different. I’m not interested in exploring 100% of all the content possible, but rather having a rich experience in the content that I do explore. I’ll take an authentically written gay man and an authentically written straight girl who both won’t explore a relationship with me, over the opportunity to have more content that’s shallower. But yeah, again, thats just a different approach we both have to games.
I’m not interested in exploring 100% of content either, but I hate when games artificially block content off. For narrative reasons, I don’t care. I don’t mind the idea of mutually exclusive companions based on choices in game. But something as minor as gender at character creation? Come on now!
apotheotic@beehaw.org 5 weeks ago
How can you make a character not attracted to men and simultaneously make their relationship not locked for male characters?
JackbyDev@programming.dev 5 weeks ago
If it were me, I’d do something like not really focus on what their actual “real” sexuality is unless it is somehow relevant to the plot. Then if it is so something like make them a 1 or a 5 on the Kinsey scale instead of a 0 or a 6.
I don’t think games should be required to do, I’m not trying to force some sort of universal bi/pan agenda. I’m just saying it personally annoys me when I am locked out of pursuing a character just because of the gender I happen to be playing as because I typically don’t play games multiple times. It also annoys me when games don’t allow you to pursue all characters. Like in BG3, as far as I know, all characters are bi/pan but not all are poly. The game forced me to pick between Astarion and Karlach, for example. I put 100 hours or so into the game before I quit. I’m not willing to put over 100 more hours into it just to see what would’ve been different. It’s just a waste of my time.
An alternative approach is only having “sex scene” type content gated behind gender, but everything else can still be seen by friends. E.g., anything a character would eventually tell a lover they still tell close friends. Which is still sort of annoying but not really as bad because you can easily just look up a sex scene, but experiencing things like dialogue and special quests in game isn’t comparable to looking it up on YouTube.
apotheotic@beehaw.org 5 weeks ago
I understand your perspective but I guess I just fundamentally disagree. I’d be annoyed, in the same vein as you, if every character was poly (unless they were actually poly and they had other lovers and referenced your other lovers and it was genuinely part of their identity) or if a relationship with them wasn’t different from a close friendship, besides having sex (because sex isn’t the only thing separating a close friendship from a relationship).
I guess, the way I approach the kind of game that we’re both talking about is just different. I’m not interested in exploring 100% of all the content possible, but rather having a rich experience in the content that I do explore. I’ll take an authentically written gay man and an authentically written straight girl who both won’t explore a relationship with me, over the opportunity to have more content that’s shallower. But yeah, again, thats just a different approach we both have to games.
JackbyDev@programming.dev 5 weeks ago
I’m not interested in exploring 100% of content either, but I hate when games artificially block content off. For narrative reasons, I don’t care. I don’t mind the idea of mutually exclusive companions based on choices in game. But something as minor as gender at character creation? Come on now!