If the planets are static and its just the ship that has to calculate N-body physics then its a pretty simple summing of vectors. It only becomes a problem when you have multiple non-static bodies that interact with eachother being simulated.
TachyonTele@lemm.ee 1 month ago
Says they want to add n-body physics.
So it’ll never be finished, thanks for the heads up.
CheeseNoodle@lemmy.world 1 month ago
Mercuri@lemmy.world 1 month ago
I don’t know about that. KSP has a mod that adds N-Body physics so it’s not some momumental obstacle.