Comment on Hardware Unboxed: 6 Years of Ray Tracing - Part 1: On vs. Off 37 Game Comparison
theangriestbird@beehaw.org 4 weeks agosounds about right from my personal experience. 40% of devs actually go out of their way to carefully design the lighting around it, and tweak lighting resolutions to get acceptable frame rates. the other 60% throw it in for marketing.