Comment on Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

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Evrala@lemmy.world ⁨1⁩ ⁨month⁩ ago

It isn’t a scam, just incredibly mismanaged. Chris Robert’s has a very hard time saying “this is good enough” and that makes the company bleed money as they repeatedly remake things. People then don’t tell Chris no. They weren’t making a good space Sim, they were making the best darn space Sim evah! Their wages aren’t great and now they are trying to push illegal levels of crunch time till they got caught.

They’ve completely redone the flight model several times to various levels of success. Time frames get so damm long that they have to go back and remake huge chunks of the game in order to keep things up to snuff graphically.

I get the feeling that they never felt the need to stress out about timelines as the funding kept rolling in, in fact the funding accelerated over time! The game has 183 different ships all designed down to the tiniest detail in the game right now. That’s a fuck ton of work hours, but ship sales gets the funding rolling so they have to keep cranking out new ships.

I do really like playing the game, but it is really a shitshow for management. There was one point where they had to throw away a massive amount of work because one studio was making things that didn’t fit the metrics for scale and animation of the rest of the game.

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