Comment on Publishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new study
rnd@beehaw.org 3 weeks ago
Huh, interesting. I thought that the primary reason game devs use DRM these days is to specifically keep the first week’s sales as high as possible (since that’s the most easily available metric to judge a game’s success, and also the biggest moment of profit, as it’s usually only downhill from there). To see researchers actively suggest removing DRM after three months seems to confirm this idea further.
ICastFist@programming.dev 3 weeks ago
I’m still pissed that Capcom added Denuvo months after release to Street Fighter 6