One data point I found interesting: Valve peaked with its “Games” payroll spending in 2017 at $221 million (the company didn’t release any new games that year, but that spending could have gone toward supporting games like Dota 2 and developing new games like Artifact); by 2021, that was down to $192 million. Another: as of 2021, Valve employed just 79 people for Steam, which is one of the most influential gaming storefronts on the planet.
“Hardware,” to my surprise, has been a relatively small part of the company, with just 41 employees paid a gross of more than $17 million in 2021.
From the verge article
Here’s the topline from 2021: Of those 336 employees, 79 directly worked on Steam, while a whopping 181 remained in the “Games” department—pretty much the reverse of what I expected, given Steam’s importance to company profits and how rarely Valve releases new games. There were just 41 employees working on hardware development at that time
From the PC gamer article right under.
Literally the first two links, at least for me. Are you done being an idiot?
Grimy@lemmy.world 5 weeks ago
letmegooglethat.com/?q=valve+number+of+employees+…
This isn’t hard to find. I don’t give sources when it’s literally in the first few links on Google.
null@slrpnk.net 5 weeks ago
Not a single one of those links says Valve had 71 people in their Steam division in 2021.
Can’t even back your own claims. What a joke.
Grimy@lemmy.world 5 weeks ago
From the verge article
From the PC gamer article right under.
Literally the first two links, at least for me. Are you done being an idiot?
null@slrpnk.net 5 weeks ago
You:
Verge:
Are you done being an idiot?
null@slrpnk.net 5 weeks ago
LOL 79 - 71 = 8, not 9. Can’t even do basic math on your made up numbers.