But this game is tied to fitness and also has competitive elements to it. Imagine you can buy yourself faster progress here, when it’s all tied to physical activity. It would completely ruin the game and any competitive aspects in it, and devalue the feeling of achieving things in it, if players with bigger wallets gain advantage. When there’s only an affordable subscription, there’s a ceiling to spending and no one can gain unfair advantage by paying more than others.
Microtransactions overall pretty much always compromise game design. Games usually make the grind or progress much slower than what would be actually good to drive the purchases of MTX.
I’m also personally very against MTX and ads, I think they’re the worst invention in gaming and I hate when game design is now revolving around what kind of mechanics can make people open their wallets as often as possible instead of what’s fun and cool.
cows_are_underrated@feddit.org 2 months ago
Okay, you got a point there. Can’t argue against this.