Comment on I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

<- View Parent
schamppu@lemmy.zip ⁨2⁩ ⁨months⁩ ago

We don’t have an official community here (at least, not yet). And I’m quite hesitant to add one, as we already have our hands full with Discord, Reddit and WalkScape Portal communities.

When it comes to monetisation, the model we’ve planned is what seems both the fairest and most sustainable when compared to any other alternative, which is why I chose it as our plan. You can either buy it once to gain access to the offline “ironman” mode, or pay an affordable monthly subscription to play the online mode - both of which will be free to try out, so you’ll know if it’s worth your money before paying anything.

Going with single purchases only isn’t as sustainable for an online game. It’s much harder to keep it supported and expanding it long-term (and pay for servers) if we’re relying on single purchases, and it would tie us into needing to plan expansions that bring extra revenue to keep things running. By having an affordible subscription, we can keep content coming rapidly without needing to consider what kind of expansion pack and price tag do we need to put these new features behind, which I feel is much better from both game design and player perspective.

Microtransactions and ads are something I’ve clearly stated we’ll never be doing, as those also compromise game design and are predatory or come with privacy concerns.

source
Sort:hotnewtop