Comment on Dragon Age: The Veilguard | Official Gameplay Reveal
Vipsu@lemmy.world 5 months ago
Gameplay looks fine but also very similar to most triple-A action games on the market. Combat is fluid and cinematic meaning you can probably pull off all sorts of wild acrobatic moves to dodge and counter attacks and do cool cinematic takedowns (often with QTE). But this often means that the combat lacks any sort of meaningful weight, emergent gameplay is non-existent and actual player choice is very limited and thightly controlled by what the game and level designers allow.
grrgyle@slrpnk.net 5 months ago
Miss me with those RPGs where they spent too much budget on combat to make it optional
Vipsu@lemmy.world 5 months ago
They’ve probably spend a lot of budget to make the combat in this game this fluid. However as a side effect the game has become even more of an action game with leveling and loot shoveled in than before. I just hope Bioware can pull off at least some level of build diversity with different classes, skills, items and abilities so that there will be at least some depth with character progression.