Comment on Today, it has been 6 years since The Elder Scrolls 6 teaser
DarkThoughts@fedia.io 2 years agolol, no.
Starfield is still using the creation engine, which is based on gamebryo, which they're using since Morrowind.
Comment on Today, it has been 6 years since The Elder Scrolls 6 teaser
DarkThoughts@fedia.io 2 years agolol, no.
Starfield is still using the creation engine, which is based on gamebryo, which they're using since Morrowind.
TachyonTele@lemm.ee 2 years ago
Correct. And they made a new version for Starfield. That’s all they’re going to use. Anyone that thinks they’ll ever switch engines is daydreaming.
WraithGear@lemmy.world 2 years ago
It would be nice if the game speed and physics interaction were not tied to a inconsistent variable such as frame rate. And it seems that the more they pile on the gambryo engine the less receptive to modding it gets. But i can also accept that the cracks in the games that grow over time may not be the engine, but Bethesda prioritizing MVP centric development over hammering out the problems. Modders are carrying an auful lot of load to even get the games running.
TachyonTele@lemm.ee 2 years ago
Agreed on all points.
DarkThoughts@fedia.io 2 years ago
And the topic was about them making a modern engine.
TachyonTele@lemm.ee 2 years ago
You’re missing the point.
DarkThoughts@fedia.io 2 years ago
Dude... You are the one missing the point here. lol
We were talking about them making a new actually modern engine, instead of sticking to their old gamebryo trash heap. And then you come along, claiming that they already did that, even though they literally did not. Please stop playing daft.