Comment on Let's discuss: Half-Life
SteposVenzny@beehaw.org 6 months agoBlurry looks more realistic than blocky, especially on the low-resolution CRT monitors old games were designed for.
Now that we’ve got better screens and games with better graphics, we see early 3D as a stylized aesthetic and a lack of texture filtering fits that retro aesthetic better but these games’ actual goal they were made with was realism.