Comment on Let's discuss: Half-Life

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SteposVenzny@beehaw.org ⁨6⁩ ⁨months⁩ ago

Blurry looks more realistic than blocky, especially on the low-resolution CRT monitors old games were designed for.

Now that we’ve got better screens and games with better graphics, we see early 3D as a stylized aesthetic and a lack of texture filtering fits that retro aesthetic better but these games’ actual goal they were made with was realism.

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