SteposVenzny
@SteposVenzny@beehaw.org
- Comment on 'Jupiter Ascending' came out 10 years ago, and we're still not sure how The Matrix creators' space opera went so wrong 1 week ago:
Jupiter Ascending happens, which leads to humanity being introduced to galactic civilization. The resulting technological boom leads to the world of Speed Racer but then later it leads to the creation of the AI that build the Matrix. Each of Cloud Atlas’s eras is the same handful of test subjects being plugged into prototype versions of the Matrix. The events of the movie Bound are what the machines identified as the pinnacle of human civilization, which is why the version of the Matrix resembles the late 1990s. Sense8 takes place within the Matrix, which is the mechanism by which these human minds connect to each other (and it’s more specifically the version that NPH ran because it no longer resembles the late 1990s).
The AniMatrix is not part of the canon because they didn’t direct it.
- Comment on Algorithms are breaking how we think - Technology Connections 1 week ago:
If you look at your Subscribed page and don’t see any updates, there’s a good chance you’ll leave YouTube without watching anything.
The Home page has a higher likelihood of tempting you to watch something you hadn’t planned on.
- Comment on Suikoden US vs JPN Box Art 1 week ago:
I remember this circle art being inside the American manual.
- Comment on Suikoden US vs JPN Box Art 1 week ago:
You’ve unlocked a childhood memory. I was like twelve browsing used video games, guy at the store asked me what I liked and I said RPGs. He handed me a copy of Suikoden and said “I know it looks like absolute garbage but I promise it’s actually really good.”
At the time, my taste hadn’t developed enough to understand what was wrong with the American box art but I didn’t say anything.
- Comment on HP to build future products atop grave of flopped 'AI pin' • The Register 1 week ago:
I’ve never heard of this “pin” before and am fascinated by it. It does what smartphones already do but less conveniently? How did someone even pitch that in the first place?
- Comment on What's your "this is totally fine and I'm going to have a great time" FPS? 2 weeks ago:
30 is acceptable for most games but stuff where the gameplay is mainly the movement itself (platformer, racing, first person shooter) needs to hit 60. I could go lower than 30 for the visuals on a lot of games but that’s the threshold where the interface starts feeling unresponsive and that really gets to me.
- Comment on What are some games you like that most people hate and/or were panned by critics? 4 weeks ago:
Flick targeting ruled, people just didn’t give it a chance because it was unfamiliar.
- Comment on Gaming on controller & "typos" 5 weeks ago:
I tend not to play extremely similar games back to back so my head’s usually not in the wrong place. Maybe try a palette cleanser.
- Comment on Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development" 5 weeks ago:
I got an idea for a fictional TV. It’s a black rectangle with a moving picture in the middle. There’s a logo on it that almost says the name of a real TV brand but in a slightly different typeface than they use and one or two of the letters is changed.
This is a revolutionary idea that nobody has ever had before, which if implemented will actually negate the need to use AI to create fictional TVs for us.
- Comment on Let's discuss: UFO 50 2 months ago:
Mortol stole my puzzle platformer idea and did a better job than I ever would have done with it. I am livid.
- Comment on Let's discuss: UFO 50 2 months ago:
This post was finally the push that made me buy it, having been interested since I first heard about it. Only checked out Barbuta and Bug Hunt so far.
I’m loving Barbuta. It’s scratching that itch that only Tomb Raider 1 and Dark Souls 1 have scratched before. There’s something so weirdly cozy about this air of open hostility where the individual challenges aren’t actually hard to execute. I haven’t made it very far in yet, only found/bought three items, but I’m already in the headspace where I wanna push myself to keep replaying it until I can beat it without using any eggs and I’m not one to normally care about that sort of thing.
Bug Hunt is okay but, in terms of the framing device that this is a compilation of old games, I’m not buying it. Its mechanics and writing and tutorial pop-up windows feel distinctly like a modern indie game. Barbuta only slipped once that I’ve seen so far, with that I Wanna Be the Guy trap on the first screen.
- Comment on Let's discuss: Final Fantasy 4 months ago:
“If weak to fire then cast Fira”. You don’t even need to have your characters learn the weakness first by scanning them, they just intuit every weakness.
- Comment on Let's discuss: Final Fantasy 4 months ago:
Yoko Shimomura is actually my favorite JRPG composer. She did Kingdom Hearts, Mario RPG/& Luigi, and Radiant Historia before this game.
Her combat music always stands out to me in particular for being emotionally unconventional. Everybody else makes a battle theme and all that’s on their minds to convey is “cool and/or scary that violence is happening, throw in some grandiosity if it’s a big one” but she’ll do stuff like “the enemy is the panicked one here; they’re trying to front like they’re badass but actually I weep for them” or “you are losing a nonverbal rap battle.”
XV actually let me down a bit in that specific regard but the soundtrack as a whole is very solid.
- Comment on Paralyzed Man Unable to Walk After Maker of His Powered Exoskeleton Tells Him It's Now Obsolete 4 months ago:
While I don’t disagree with the sentiment, exo means outside.
- Comment on What a 160-year-old theory about coal predicts about our self-driving future 5 months ago:
The argument against cars also holds that people should live in places where cars aren’t necessary to avoid hermitude in the first place. You don’t need cars to socialize if you can walk to where people are, you don’t need cars for supplies if you can walk to where stuff is.
Long distance travel can have non-car solutions but also it shouldn’t be the default distance to be away from society in the first place.
- Comment on A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed. 6 months ago:
A lie about having a girlfriend that spiraled so far out of control that it made the world a better place.
- Comment on Do you skip Star Trek intros when streaming 6 months ago:
It went EVEN BIGGER.
- Comment on Do you skip Star Trek intros when streaming 6 months ago:
There is something about my hatred for the Enterprise intro which compels me to endure it.
- Comment on Let's discuss: Monkey Island 6 months ago:
Spoilers for the newest game.
spoiler
The frame story of Returns, where Guybrush is telling an account of his life story to his son, is that a filter we’re now supposed to retroactively apply to the whole series? The end of this game, another “it’s all just Disneyland” ending like Revenge had, felt very pointedly like a cover-up. The whole story is low-key building up this theme of Guybrush actually being a terrible person and his quest being both personally unhealthy and harmful to those around him, with little things like the game silently marking off the checklist of horrible things he did on the how-to-be-evil pamphlet he got from LeChuck and big things like Elaine confronting him with his actions while they travel together, so when the ending turns into such an anti-climactic non-sequitur it reads like he can’t bring himself to tell his son the truth of what happened and you hope it’s because he actually gave up the quest and knows that isn’t the story kids want to be told but fear it’s because shit got real in a different sense and he doesn’t want Boybrush to view him in that light. With that in mind, now I can’t stop wondering if that’s what the Carnival of the Damned always was: an act of self-censorship by the hypothetical storyteller.
- Comment on AI Cheating Is Getting Worse 6 months ago:
Other people writing it for you and the openness with which I heard many other students discussing that they weren’t writing their own stuff.
- Comment on AI Cheating Is Getting Worse 6 months ago:
I am entirely certain that it’s the same amount of cheating as it always was and the only thing that changed is that AI is how they’re doing it.
- Comment on Amazon reportedly working on animated anthology TV series featuring Spelunky and other video game worlds 6 months ago:
I’m down for anthology series by default.
- Comment on What JRPG combat is your favorite? 6 months ago:
Radiant Historia
The enemies are placed on a grid and your characters have abilities that can move them around or place traps on certain squares, plus as part of the game’s time travel theme you can reorganize the upcoming turn order. Use those together and you can arrange the absolute sickest combos, knocking everyone into a big cluster and then wailing the shit out of that cluster.
Just be sure to play the original DS version and not the enhanced 3DS version with new art, voice acting, and story additions that ruin the tone.
- Comment on New Nintendo Switch accessory might confirm some leaked details about Switch 2 7 months ago:
I went to look for examples and didn’t find as many as I expected. It’s not unheard of but you’re right, it’s notably uncommon.
- Comment on New Nintendo Switch accessory might confirm some leaked details about Switch 2 7 months ago:
New peripherals coming out late in a system’s life isn’t unusual.
- Comment on I asked what your fave controllers are, now. What is the worst controller you have used? 7 months ago:
N64
I got no beef with the three prongs like you see so many fuss about but those analog sticks were extremely fragile and would inevitably go completely limp over time and wind up 99% deadzone.
- Comment on What are your favourite controllers? 7 months ago:
PS2
- best d-pad ever made
- comfortable to my big hands without being uncomfortable to friends’ regular-sized hands
- pressure sensitivity all over the place, even if that did get underutilized
- versatile design that’s equally comfortable to use for 2D and 3D games and doesn’t specifically favor a small number of genres
- smooth, strong, and yet quiet rumble
- good heft
- uses a cord so no fucking around with batteries
- sensibly named and located Start and Select buttons (Everyone‘s been dropping the ball on that front, lately. Sony most of all.)
- Comment on Let's discuss: Stardew Valley 8 months ago:
My understanding of Baldur’s Gate 3 is that everybody is romantically interesxzted in the player character.
Maybe I’m just a catch?
- Comment on Let's discuss: The Sims 8 months ago:
!;!;!;!;!
- Comment on Let's discuss: The Sims 8 months ago:
I can’t think of another game that I like so much and enjoy playing so little. I will spend countless hours creating families and houses and then five minutes playing the actual game before I’m like “oh, right, I hate this” and then I start making another family.