The Switch design is an evolution of the Wii U controller, which itself was evolved from the the lower screen design of the DS, which itself was modelled on the old Vertical Multi Screen Game and Watches from the 1980s.
Have a look through all of Nintendo’s consoles and you’ll see the lines of inspiration drawn from generation to generation.
erwan@lemmy.ml 7 months ago
The Game gear and GBA played games that were nothing like the home console games of their time.
This is what the Switch brought to the table. Breadth of the Wild was a great home console title, and you could play it handheld on the go.
t3rmit3@beehaw.org 7 months ago
I think that calling BOtW similar to other full-scale console games of 2017 like Sniper Elite 4, Middle Earth: Shadow of War, Nier Automata, Prey, Wolfenstein 2: The New Colossus, RE7, or AssCreed Origins, is a biiiiiiig stretch.
It was a huge jump for Nintendo, but it was still far behind other consoles. Witcher 3 (2015) even eventually released on the Switch in 2019, and it was massively graphically gimped compared to *ahem* real consoles.
GammaGames@beehaw.org 7 months ago
I think that discounting the 5th best selling game of the year (plus all the awards) because you like games on other platforms is a mistake.
Graphics aren’t everything!
t3rmit3@beehaw.org 7 months ago
I didn’t say it’s not good, I said it’s not equivalent to console releases of that year. Graphics isn’t everything, and I still enjoy playing Pax Imperia and Nox, but that doesn’t change that it was a handheld game, not a console game. Pokemon Red/Blue were also some of the best selling games the year they released, but that doesn’t make the Gameboy a console either.