Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream

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InquisitiveApathy@lemm.ee ⁨6⁩ ⁨months⁩ ago

No, I dont and if you truly need to be pedantic, a logarithmic curve makes even less sense. It’s a generally linear experience curve with each level being about 20-30% more than the previous, but the number get exceptionally large after a while. Level requirements aren’t scaled based on time required, they’re scaled on number experience points required.

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