Comment on Anon encounters a Switch owner

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Cowbee@lemmy.ml ⁨7⁩ ⁨months⁩ ago

That’s why shrines usually have additional weapons in them, though that bit is a valid point.

Weapon durability does a few things:

  1. Discourages using strong weapons on weak enemies

  2. Encourages using weak weapons on weak enemies

  3. Encourages using tools to save durability, using the environment

  4. Maintains a drive to explore for more high level weapons

  5. Discourages farming areas you can move beyond

All of these plant incentivizes to encourage the player dynamically, and without them there isn’t really much of a carrot and stick. Not all games need a durability system, but in Zelda’s case they are important so you don’t just use the master sword for everything, or royal claymores.

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