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towerful@programming.dev ⁨8⁩ ⁨months⁩ ago

Huh, lots of opinions on BOTW and “if I disable a mechanic on PC, the game is not fun”.
I’ve enjoyed both botw and totk, but not to completion.

I do feel like they are both tech demo iterations.
Botw introducing actual physics and creativity as puzzle solving possibilities. Totk introducing “everything is physics” and relying on creativity for puzzle solving.
Botw story was mid. Totk story was better.
Botw dungeons were terrible. Totk dungeons were better, and some had a bit more girth/depth to them.

I feel like now that they’ve cracked the “everything is physics”, and iterated dungeon designs… The next one will hopefully feel a lot more Zelda.
At least, I hope so.

But, same genre…
What do you class totks genre as?

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