I really think it’s a matter of preference. I also invert-Y
The more people mention this, the more I’m almost starting to continue trying it. If you really get used to it, it probably does make it easier to adjust the Y axis for headshots, while you’re turning through the X axis. Basically, if you have to cover more Y axis space on the mousepad to adjust the same amount of Y pixels on the screen, you’d theoretically be less likely to move too much in that axis, and overshoot where you want to place the crosshairs.
On the other hand, I’ve been using the same values for X and Y for decades. There’s a lot of accumulated muscle memory to reprogram.
Now I wonder how many pro FPS players play with different X and Y settings…
tsonfeir@lemm.ee 6 months ago
ChillDude69@lemmynsfw.com 6 months ago
I think I would actually lose my mind, trying to switch to inverted Y. Have you always rolled like that?
tsonfeir@lemm.ee 6 months ago
Yeah. Too much flight simulator I guess. Forward is dive. Back is pull up.
Carighan@lemmy.world 6 months ago
Weird Crew reporting in, running up to you using ESDF. 😅
cooljacob204@kbin.social 6 months ago
Don't try it. You will regret it when you play the 90% of games that don't let you set both.
ChillDude69@lemmynsfw.com 6 months ago
Wisdom.