shader processing isn't bottlenecked by read speed
SpaceNoodle@lemmy.world 2 years ago
Sounds like somebody needs an SSD
Primarily0617@kbin.social 2 years ago
Bondrewd@lemmy.world 2 years ago
I got a setup that maxes out BFV bro.
Sonicdemon86@lemmy.world 2 years ago
Or even an m2drive, even faster load times in game.
YMS@kbin.social 2 years ago
M2 drives as in an SSD connected to an M.2 slot? That's the way
7Sea_Sailor@lemmy.dbzer0.com 2 years ago
an “SSD” can be either a SATA-cable connected 2.5" SSD, a M.2 SATA (protocol) SSD, or an M.2 PCIe SSD. their respective maximum R/W speed increases significantly in this order, so M.2 is not the only way to connect an SSD, at least not as long as cable-sata SSDs still exist.
klisurovi4@midwest.social 2 years ago
“Upgrade your pc, lol” should not be a solution to a problem that a company randomly created for no real reason. What OP is doing is right, bitch about it and hopefully Valve will notice and fix it, as they should.
SpaceNoodle@lemmy.world 2 years ago
The problem is that it takes a half hour for the game to launch.
Gabi@discuss.tchncs.de 2 years ago
You don’t know what you are talking about. In OP’s case the game is not loading effectively, but it is compiling Vulkan shaders, as it’s running under Linux. That process is normal to take a while.