shader processing isn't bottlenecked by read speed
SpaceNoodle@lemmy.world 1 year ago
Sounds like somebody needs an SSD
Primarily0617@kbin.social 1 year ago
Bondrewd@lemmy.world 1 year ago
I got a setup that maxes out BFV bro.
Sonicdemon86@lemmy.world 1 year ago
Or even an m2drive, even faster load times in game.
YMS@kbin.social 1 year ago
M2 drives as in an SSD connected to an M.2 slot? That's the way
7Sea_Sailor@lemmy.dbzer0.com 1 year ago
an “SSD” can be either a SATA-cable connected 2.5" SSD, a M.2 SATA (protocol) SSD, or an M.2 PCIe SSD. their respective maximum R/W speed increases significantly in this order, so M.2 is not the only way to connect an SSD, at least not as long as cable-sata SSDs still exist.
klisurovi4@midwest.social 1 year ago
“Upgrade your pc, lol” should not be a solution to a problem that a company randomly created for no real reason. What OP is doing is right, bitch about it and hopefully Valve will notice and fix it, as they should.
SpaceNoodle@lemmy.world 1 year ago
The problem is that it takes a half hour for the game to launch.
Gabi@discuss.tchncs.de 1 year ago
You don’t know what you are talking about. In OP’s case the game is not loading effectively, but it is compiling Vulkan shaders, as it’s running under Linux. That process is normal to take a while.