For real. I remember that despite our best efforts discs would get scratched occasionally, and try keeping those disks pristine with kids. That mechanical drive was also a common and expensive point of failure that’s guaranteed to wear out eventually because of those moving parts.
It’s not all sunshine and rainbows, but I think there’s a tendency to glorify the past and hyperfocus on the disadvantages. We forget that there were parts of the past that really sucked.
simple@lemm.ee 8 months ago
Yeah, good times…
dan@upvote.au 8 months ago
Never had this issue with a Nintendo 64 :P
I don’t think I ever had issues with the cartridges.
Instigate@aussie.zone 8 months ago
My copy of Beetle Adventure Racing on N64 went through the washing machine after it got picked up with my bedsheets. Left it in the sun for an hour afterwards and popped it back into the console and it kept working perfectly. I don’t know why any console devs ever decided that discs were better than cartridges; it’s just objectively untrue.
dan@upvote.au 8 months ago
The issue was that you can hold far more data on a CD - 650MB on a CD vs 64MB on the largest N64 cartridges. The N64’s 3D hardware was far superior to the Playstation, so sometimes I wonder if having a larger storage medium could have resulted in even better games.
ICastFist@programming.dev 8 months ago
laughs in unlocked PS2 with HDD
Rai@lemmy.dbzer0.com 8 months ago
RRoD was 360. PS2 was one of the most durable consoles ever.
I think the 2600 and SNES take the prize for durability. 64 was durable, unless you have the DK64 nightmare game console and played in the sun.
Cupcake1972@mander.xyz 8 months ago
They mean a red screen of death you’d get when the CD was invalid, not a RRoD.