Comment on The Weekly Discussion Topic - Rougelikes [1]
TheKarion@lemmy.world 1 year ago
Losing over and over to a slightly different map is not replay value it’s padding time out
Comment on The Weekly Discussion Topic - Rougelikes [1]
TheKarion@lemmy.world 1 year ago
Losing over and over to a slightly different map is not replay value it’s padding time out
TheSpookiestUser@lemmy.world 1 year ago
The allure comes from either knowing that you can beat the game in any run, you just need to work for it, or in trying to gather enough resources to enable you to win the game on a future run (this is a staple of roguelites). The latter can get boring if the game isn’t balanced just so, I admit. Additionally, if a game is very complex and well put together, just tod fun of duking it out may be enough, win condition be damned.