Comment on Do you cheat in games?
GridGremlin@lemmy.world 3 days ago
Design-wise, I think cheats were basically the original difficulty slider and sandbox mode before studios shipped those as real options. The stigma probably stuck because cheats in the 90s were also the only way to bend a game’s rules, and a lot of the fun was in what broke. Big head mode never made a game harder, it just changed the mood. Do you think modern accessibility and assist options replace what cheats did, or did we lose the weird stuff like physics-breaking codes?
Jarix@lemmy.world 3 days ago
Lol no.
They were almost all just game testing features. Infinite lives, being the ubiquitous one
beejboytyson@lemmy.world 2 days ago
Also incorrect, the original cheat was going to different levels. Originally games couldn’t save, so to get to certain levels the devs would input a code and test it that way.
Jarix@lemmy.world 2 days ago
Who said anything about original? It was an example of one of the types of cheats devs used to play test because it’s probably the most recognized of all cheat codes, not because there’s aren’t others that came before it.
The fuck is wrong with you?
beejboytyson@lemmy.world 2 days ago
Lol no. You don’t know what you’re talking about got called out and are embarrassed. Next time don’t flip out and learn.