I have nothing against helpful error messages, please understand; just pointing out this issue is not a trivial matter. It’s not like somebody is doing this just to intentionally annoy you, after all.
¯\_(ツ)_/¯
I have nothing against helpful error messages, please understand; just pointing out this issue is not a trivial matter. It’s not like somebody is doing this just to intentionally annoy you, after all.
¯\_(ツ)_/¯
thingsiplay@lemmy.ml 10 hours ago
No one argued it would be a trivial issue. But how do you know its not a trivial issue? To me this does not look like a hard thing to implement, its more a design choice and a design failure. If they have the data to write into log, they could have given SOMETHING more useful (like the filename in question) with the error message.
ReptilianCleric@lemmy.zip 10 hours ago
Well, for starters, your application is confirmed to not be operating correctly; essentially, you cannot necessarily count on anything behaving correctly. Another issue is parsing the log - while it’s not too difficult to check if it’s a disk related issue, accurately and successfully parsing the specific cause is maybe not so easy. It really depends, and depending on what the software does there are all sorts of odd little seeming issues that can make the whole process a headache.
Anyway, it is definitely nice when developers take the time to solve as many of the “little issues” involved as they can. Plenty of software out there that’s buggy and will just crash or glitch out. Can definitely be a breath of fresh air when shit works, or at least has errors that make sense. 😜
thingsiplay@lemmy.ml 10 hours ago
An error message does not mean the application didn’t operate correctly. Not able to write to disk, is a correct behavior with expected “errors”. The correct way to handle it depends on the application, but if it is about to show a message, then they could also incorporate more useful information that is already available.
Exactly why the developer should do it, not the end user. But if there is an error message, it does not necessarily mean they have to parse log files. In most cases most important and relevant information should be available already.
Maybe. But on the other side, it could also be a very simple process of adding a variable or a standard procedure. If there are discussions with 2000 pages about unclear error messages, then there is definitely something wrong. And the developers for this has to do something about it. Bringing attention to these issues is not a bad thing (although I don’t think Valve reads Lemmy posts).
I agree. At last…