Comment on 'If you can’t show your game to the world without fearing it’ll be cloned, something’s broken' says Moonlighter studio on its canceled demo

Regrettable_incident@lemmy.world ⁨1⁩ ⁨week⁩ ago

Yeah, I heard an interview with Lucas Pope where he was saying he was working on something but wouldn’t be telling anyone anything about it - because he didn’t want a hundred crappy copies of whatever innovative idea he has, before his game is even published.

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