Comment on Heartbroken. I had a copy of Wolverine in my car and someone broke in and left five more

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FlihpFlorp@piefed.zip ⁨12⁩ ⁨hours⁩ ago

Well that’s what I thought too, surely it can’t be that bad? In short imagine if yellow paint ate Navi

So it’s a linear game, and from the brief 5 min review I saw (didn’t even know there was a Wolverine game until all this discourse) it is a linear game, like REALLY linear, like the first level has one entrance and exit.

There is a constant blue line to show the player where to go like a gps line, and Wolverine always talks to him self.

Theres also now a purple line at the end of the level to a doorway (challenge room) and this too needs a gps path despite being very obvious if you look to the left. The first challenge was a traversal challenge, and because the game has like 0 traversal mechanics aside from “wall climb on yellow paint” so they got the fastest time first try

And there was a “hidden” chest with 3 different cues, a constant hum, a quick sonar ping, and a visual pulse so big you could EASILY see it upon exiting the challenge room over all geometry

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