Comment on Why are so many games in certain genres all so samey in the places they really should not be?
Fierro@piefed.social 5 days ago
I think this might be a bias towards the sample taken, given how easy it is to make a game these days, you can probably say the same abot any genre given the right sample.
If you want examples of survivalcraft that might not fit that (subjective) model, there’s stuff like sons of the forest or Terraria.
You might feel tempted to say these are exceptions, but I’d argue that anything that is more common would by definition fall into same-y-ness
I also want to add that the ui problem goes beyond genres.
Kolanaki@pawb.social 5 days ago
The Forest is one I have yet to try. The monster mechanics look gnarly af in that one.