Comment on Dragon’s Dogma 2 DLC devs faced “diametrically opposed” feedback from players in the West and Japan
Doc_Crankenstein@slrpnk.net 5 days ago
The friction in DD2 is exactly why I loved the game. It didn’t hold the hand. You had to pay attention to the world and actually immerse yourself in it.
It made it feel as if you weren’t just playing a game but were roleplaying a character.