Skyrim has GOG versions of their game that are compatible with Steam versions (as far as modding infrastructure is involved). GOG has always felt like a second-class market for a lot of releases.
Skyrim has GOG versions of their game that are compatible with Steam versions (as far as modding infrastructure is involved). GOG has always felt like a second-class market for a lot of releases.
FoxAlive@lemmy.zip 2 days ago
I have a pirated legacy, and SE version I zipped up with all the mods that work for that version. I’m so tired of Bethesda updating a nearly 20 year old game, so they can resell it again.
Sense I’ve played the game with mods there have been two big instances where Bethesda decided to be greedy and break hundreds of thousands of mods. There used to be so many good mods that just don’t exist anymore and where crazy intense and they’re all lost to time.
The games nearly 20 years old it doesnt need to be updated every year to resell the game. Bethesda hates the mod community anyways they keep trying to figure out a way to weasle their way into free mods and put a paywall between you and their content.
Most people that use mods these days for skyrim don’t even use a script extender. Their idea of mods is the mod menu built into the game which is really only reskins, and stat changes/cheats. We used to have ship houses you could build, and drive. There was so much insane big mods like that, and they just don’t exist anymore.
Eventually Bethesda won’t let you mod their game, and its going to be a built in “mod manager” which is devoid of any useful features.
qarbone@lemmy.world 22 hours ago
I will say modding has shifted but it is not dead. The improvements have moved toward revamping the jank engine aspects of the game. Rather than making crazy things within the concoluted confines of the base game.