Awesome idea, thank you so much for mentioning it. I’ll work on this today.
some_designer_dude@lemmy.world 6 days ago
Idea: hold spacebar or something to 2x the time so things can move faster between tricky bits.
jaykrown@lemmy.world 6 days ago
jaykrown@lemmy.world 4 days ago
What I did instead is I added an afterburner, so you can hold shift to 2x your thrust force. I’ve firmly decided to not have any manipulation of the time in the core simulation, but I did add it to the replay mode.