Comment on Supermassive Games announces layoffs, up to 75 positions to be affected
HerbGrower@slrpnk.net 2 days agoWould that be good though? How is a small company realistically going to test if someone is worth hiring or not.
Oh yeah, have you got 10 years experience in the same role?
raze2012@lemmy.world 2 days ago
we got into this stupid market because we spent decades neglecting training. When you don’t train for what you need, you don’t get good at identifying what skills you really need in order to succeed.
So this question is already too far gone. If someone has most skills but is missing one: train them for it. Even if the training is as informal as "give them a few weeks in a low stakes environment to work on less valuable (but less risky) work.
GodwayGames@mastodon.social 2 days ago
@raze2012 @HerbGrower
accurate although not always plausible depending on budget and team size.
raze2012@lemmy.world 2 days ago
systematic solutions don’t guarantee fixing every single company’s problems. But it usually does mitigate it.
HerbGrower@slrpnk.net 2 days ago
You can’t train someone who can’t be brothered
raze2012@lemmy.world 2 days ago
well that makes the hiring or trial process much easier, no? I don’t think the problem here is “I can’t tell if my employee gives a fuck”.
And I can tell you that passion is not something lacking in the games industry.