Comment on Infra Arcana is the most brutal game I have ever played
jay2@beehaw.org 2 days ago
I felt compelled to make a second post. I’ve now played a few games and keep finding it to be very enjoyable. This is not without meaning considering I truly am not a big gamer. The author put a lot of thought into the game itself. That’s what I am enjoying about it. The discovery of their deep dynamics and not being bogged down by a cumbersome and time consuming system.
As I just pick up and put down, the save isn’t a problem. I’m usually dead by level 3 anyways. It is not forgiving.
Very impressive game to me at least. The games content is pretty unique. A lot of options that real life would afford you, yet other games omit (kicking objects at enemies, picking up stones). They would come up with a good idea and refuse to stop there, expounding on the idea with sub options. Sure, you can drink from that fountain to heal… but…
Very cool.
catfeeder@piefed.blahaj.zone 2 days ago
I always drink from fountains in hope for some experience or at least some shock removal. I’m glad it’s not Nethack so there’s no 1% chance I will have to face an out-of-depth monster that easily one-shots me.
I remember time when kicking objects wasn’t explained in-game. When the hint was finally added, I felt in-love with the mechanic. Kicking is great, it’s one additional keypress and so many added opportunities!
Speaking of realistic mechanics, throwing is pretty important in this game. I only learned about its’ strength when I was watching ToneHack’s playthrough of IA.