Comment on Which is it Lemmy?

NeatNit@discuss.tchncs.de ⁨6⁩ ⁨days⁩ ago

The answer is definitely B (see other comments), but I think the more interesting question is, how does it affect the portals themselves and the surfaces they’re attached to?

When the portals are attached to a solid unmovable wall (as in the games), we can pretty much ignore the forces acting upon the wall as they will just be automatically cancelled out by the normal force. But the same does not apply for portals attached to detached panels. Let’s say that instead of a piston pushing down, the portal is attached a free-falling panel with the portal facing down.

We are inclined to assume that as the portal falls onto the cube, it feels no force, as if it fell through air or through a vacuum. But is that really the case? Maybe instead, the falling portal experiences resistance from the cube? Or even, actually, an accelerating force?

Let’s assume conservation of momentum at each end of the portal. That is, in the general case: if the portal (which we assume has no mass) is attached to an object with mass M and velocity V, and “swallows” a cube or other object with mass m and velocity v, and at the end of this interaction the portal-surface object with mass M has velocity V’, then we expect:

M × V’ = (M × V) + (m × v)

Mass is not conserved because the cube was transferred to the other portal.

Solve for V’:

V’ = V + (m/M) v

This is a strange result. The cube’s momentum is imparted into the portal, but the result would be different depending on our reference frame. From a reference frame tracking the cube pre-interaction, v = 0 (by definition) and so V’ = V, the portal-surface object has no change in velocity. But in any other reference frame, it does.

Physics can’t be affected by reference frame (thanks, relativity) so this analysis must be wrong.

… I’ll keep thinking on this.

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