Comment on EverQuest legends release on July 28th
Ashtear@piefed.social 1 week ago
I can’t say I understand the pricing model here. With a solo-oriented game, feels to me it would have been smarter to cash in early with a $40 price tag and do something more like a Guild Wars-style drip feed of paid content instead of a subscription. Not like there isn’t tons of it to slap on. That way you get the most buy-in from the people who try it from nostalgia or because they’ve always been curious, realize the jank isn’t worth it, and never turn on that subscription.
Maybe I just don’t understand what exactly is on offer here. As much fun as it’d be to do the old content I never got a chance to see, I can’t see myself doing it until the price structure changes.