Comment on Looking for a game where reading an immersive in-game manual is one of the main gameplay aspects
who@feddit.org 6 hours ago
If by “in-game manual” you mean one that’s part of the game world (not necessarily displayed on a computer screen) check out the classic Infocom adventures. For example, Border Zone came with a printed terrain map and tourist guide, and Sherlock and The Witness came with newspapers, among other things.
black_lotus@lemmy.world 4 hours ago
By in-game manual I meant a manual which built directly into the game and a main character could read it, not just a player who opened a PDF outside the game. And also usually those manuals are stylized, like in papers please (which I forgot to mention in the post btw) or like in Uncle Chop’s rocket shop