Comment on Box3D | A revolutionary new physics engine developed by Erin Catto in collaboration with a Valve dev

mrmaplebar@fedia.io ⁨3⁩ ⁨days⁩ ago

Cross platform determinism

This sounds like a big selling point to me.

From what I understand, many of the existing physics engines are non-deterministic, which can make networking physics interactions in certain types of games pretty difficult.

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