Comment on It's not about physical vs digital games, it's about ownership
MimicJar@lemmy.world 23 hours agoThey want the companies that make the games to release patches for any bugs that are discovered
Technically someone who buys a game just wants it to work. Many generations of games were released without the ability to patch them after release. Games had a higher quality to them before being released.
While I won’t disagree that there is a benefit of this feature for consumers, the larger benefit it to the company creating the game.
merc@sh.itjust.works 23 hours ago
The quality was definitely higher, but there were also definitely still bugs in the released version.
Why do you say that the ability (and requirement) to patch the game after release is a benefit to the company that released the game?
MimicJar@lemmy.world 22 hours ago
Because they can release a game sooner and at a lower quality. In fact a day one patch is standard for nearly every game nowadays.
Before being patchable games were definitely still released with bugs, but it was rare for them to be truly game breaking.
merc@sh.itjust.works 21 hours ago
Just because a day one patch is standard doesn’t mean it’s good for the game developer. Also, just because the game can be released in a buggy state doesn’t mean that’s good either. There are a lot of games that received massively negative reviews because they were released in a buggy state.
It gives you a chance to save your reputation if your QA processes are shit, but if they are that will bite you in the ass at some point.