Comment on Sony Signals It’s Not Prepared To Sell PlayStation 6 ‘At Significant Losses’

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Buddahriffic@lemmy.world ⁨5⁩ ⁨days⁩ ago

My upgrade plan for my PC life included a move from 1440p to 4k for my display a few years ago, but when it came time to do that, I realized that I didn’t even really want it. I already had a 4k monitor at work where the UI was scaled because no scaling made it unreadable. Why add more pixels only to scale them away?

Which left gaming and media. For gaming, I realized I never had a problem with the amount of pixels on the screen. While 4k probably does look better (assuming it’s actually rendered at 4k and not just upscaled 1440p or something), I’ve never felt like adding more resolution would improve the experience. Similar for media, looks great when it is 4k but I don’t really miss it when it isn’t (and it’s usually not even available). Plus I do have a 4k TV I can use if I really want to.

So I just stopped the search for a display with decent specs other than 4k and instead got an ultrawide 1440p.

Anyways, I’ve applied the same logic to 8k TVs.

I’m not sure I’d call video game graphics “solved”, as there can always be more fidelity and accuracy for things other than resolution, but it’s just the tech geek in me that’s interested in that. And that might occasionally come out during a game, but it’s not an important aspect, more of a “oh this isn’t quite right, I wonder how it could be implemented to be correct” that I don’t even notice most of the time while playing.

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