Comment on GTA 6 Price Finally Confirmed, Features a 'Single-Player Experience' at Launch

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ericwdhs@discuss.online ⁨2⁩ ⁨weeks⁩ ago

Kojima games are famously cutscene heavy. They may not be for everyone, but lazy is the last word I’d use to describe anything about them. I think it’s perfectly fine for a story to lean on its medium or outside context to feel special, interactive movies included.

In fact, I’ll even say it’s perfectly fine for a game’s presentation to force tons of people out of its audience in general, whether that’s via extreme difficulty, reliance on senses not everyone has, not being pausable, or not being enjoyable in anything less than 3 hour chunks.

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