Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”

ChicoSuave@lemmy.world ⁨4⁩ ⁨days⁩ ago

In a world where game designers decided “yellow” means “climb here”, it seems crazy that a stealth game can’t be made with better lighting and textures because it becomes readable. That’s the point of stealth.

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