Comment on Sabotage's retro-RPG Sea of Stars hits 4 million players
LennethAegis@kbin.social 10 months agoI agree, I hope the team learned a lot from making this game, so the next time they try to make an rpg, they can make something much better.
4am@lemm.ee 10 months ago
Yeah perhaps they got bogged down with all the other stuff (graphics, music, settings, etc) and for that the story and mechanics suffered. Now that they have a game engine and experience, a second attempt might leave more time to flesh it out a bit more.
They also perhaps wanted to make it accessible but weren’t skillful at knowing how light to keep it.