savvywolf@pawb.social 2 weeks ago
How much have you already got working? This seems like a huge project, especially just for one person.
What is your policy on AI generated content as part of the development? Both for art and code? No need to destroy the real environment for a virtual one, and AI code in a secure environment is a no-no for me.
I’d also like to advise caution about having every change put to a community vote. Only the most enfranchised players will actually get involved in the process, and may make changes that hurt newer players. Players tend also to be really bad at identifying solutions to problems in general.
seedlord_com@lemmy.zip 2 weeks ago
Thank you for your comment; I really appreciate it.
I’ve only just started working on this, but I’d like to get some feedback from the community so that it can be as community-driven as possible. As for staffing, it’s possible that I might need to hire a few developers to help me out.
Regarding AI, in the first phase of the project, I’ll likely rely heavily on AI for the artistic aspects (e.g., icons, background), but I prefer local models over hosted ones for the same reason you mentioned. For the code, I’ve been a developer for years before AI even existed, so I use it as a companion to speed up my work on the smaller tasks.
Finally, regarding community voting, votes will obviously be weighted, and in any case, voters must provide a valid reason to vote, so I expect to filter out trolls and the like right from the start. We’ll definitely have to see how things play out based on what develops.