do you have an algorithm for picking a photogenic angle for your game? Nah, the planets are just shown as 3D objects in the game.
The little icons as the one I linked were made by a special game mode for development which I call the PlanetPhotoStudio that just lets me manually rotate the planet 3D object and take a snapshot, since the planet surfaces is pre-generated using an external program (“Grand Designer”, highly recommended) and only some results are chosen. It’s actually less hassle to do make a “photo studio” and do it manually for each planet like that than to try and come up with an algorithm for “how photogenic a 2D view of a planet looks”.
grozzle@lemmy.zip 1 week ago
i love the Himalaya doing a creepy smile