fox2263@lemmy.world 1 week ago
I’m indifferent about AI in games. Where necessary I don’t see a problem but only where absolutely necessary.
Take for instance the new Star Trek voyager game. It notoriously has barely any voice acting due to budget. Which is fine, paying for actors time etc is costly. But what about perhaps a contract for a few choice words that they can train on and use to make as much content as required. That could be a lot cheaper.
Also the fact Mabel Barrett recorded a search of her voice specifically for this before dying and yet no one has used her for the computer since 😭
agent_nycto@lemmy.world 1 week ago
I’d rather games get a better budget and hire people than use the suicide inducing, water hoarding, electricity sucking, art stealing, job destroying, loud noise making, community destroying, glue on pizza ass scam that is AI.
fox2263@lemmy.world 1 week ago
What if they used local voice training though, not a service.
agent_nycto@lemmy.world 6 days ago
That’s still cutting into what work they could be doing, with less optional results. I want bespoke dialog thanks