Comment on RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second price hike in less than 2 years

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ProdigalFrog@slrpnk.net ⁨19⁩ ⁨hours⁩ ago

I played the older rune scape growing up, like a lot, it was my first MMO.

The draw of the game, at least for me, were two things.

One: the punishment for dying was losing all but 3 of your items, do there were high stakes that made enemy encounters kinda exciting. It was pretty unique at the time, though maybe Ultima Online had that too, not sure.

Two: the quests in run escape actually slapped. Unlike literally every other MMO on the market (which had simple fetch quests or kill X amount of things quests), Rune scape had really well written, funny, interesting quests that often played like an older point’n’click adventure, many of which gave really unique and odd rewards that you could practically use in other parts of the game.

Those just blew my wee little mind back then, and I was absolutely hooked on it. I think in particular the quests would hold up, even against modern titles.

The downside was to get to those quests, you had to grind like a motherfucker to get the required skill levels to start it. That padded out the play time by hundreds of hours, but doing it with friends or chatting while you did cooked some lobster for the 300th time made it bearable, sometimes even soothing to zone out to.

I could never tolerate the grind today like 12 year old me could, it’s unbearable, but if I could play a version of runescspe that removed the grind, I’d be tempted just to play allthe quests I never got to.

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