Comment on Anon owns nothing and is unhappy
ZILtoid1991@lemmy.world 5 days agoI did try to use SDL, while it’s like the only library that gets controller support remotely useful (still not ideal, but at least it doesn’t still use DirectInput for everything), it still uses a lot of ancient API, that is only applicable for XP machines.
sp3ctr4l@lemmy.dbzer0.com 5 days ago
Ok, so you are building your own engine, that makes a lot more sense, and you do realize that… the editor itself is actually quite substantial a task, to get everything coherent and also functional.
Honestly, best of luck to you!
No clue if you’ve seen these before, but maybe they could be helpful?
…medium.com/trying-out-sdl3-by-writing-a-c-game-e…
github.com/linkdd/sdl-game-engine
blog.conan.io/…/introduction-to-game-dev-with-sdl…
ZILtoid1991@lemmy.world 5 days ago
My main issue currently are:
BTW, I’m in the process of stripping the D runtime out of iota, so it could join the ranks of SDL, SFML, GLFW, etc.